Render in Unity (URP)
Real Time Dynamic Main Menu
Open Scene (Real Time)
In Game Points of Interest
In game Exploration - using "Dias Games" Climbing System for unity 3d.
movement / vault / jump / crouch / climb / drop mechanics.
End Game Scene (Real Time)
Billboard Artwork By: 10Hun
- Vivid Memory -
A solo project game in my Game Design studies at IAC.
Adventure Platform Game in a post apocalyptic world.
*Made with Unity*
-most of the models (Environment and Props) in this game made by me,
but also used some asset models.
-all the textures made by me in substance painter.
-Main Player Concept by: Pior Oberson.